Author: ]HeLL[-Bagotios

Information
---------------------
This mutator adds efficiency and deaths to ingame scoreboards without subclassing the UTPlayerReplicationInfo. This means
that it stays compatible with other mutators that need their own UTPlayerReplicationInfo or UTLinkedReplicationInfo.

*NEW* in version 0.6: You can now change your nickname with the console command: mutate setname <name>

*NEW* in version 0.4: It also adds gametype relevant stats, i.e. caps, flag touches, etc in CTF gametypes or the amount of nodes
built in warfare matches.

When a player first spawns it takes a moment for the scoreboard to initialize. This happens only the first time you spawn on a map.


Installation (for servers)
---------------------
Delete all old AdvancedScoreboard files first!
Extract to folders to C:\Documents and Settings\<name>\My Documents\My Games\Unreal Tournament 3\UTGame\

In UTScoreBoardV06.ini you can activate or deactivate the usage of the scoreboard and multi kill announcer (serverside).
You can also set how often a player may change his name. 0 = deactivate, -1 = as often as he feels like


Contact
---------------------
Send me a private message on the epic forums:
http://forums.epicgames.com/member.php?u=1299265


Known bugs and issues
---------------------
- CustomUT warmup scoreboard is overwritten, so you don't see who set himself ready.
- Autofit function for the font size and amount of players being drawn on a panel doesn't seem to work the way it was intended.
  Maybe a fix will be contained in the next version.
- If no information is being shown on the scoreboard list AdvancedScoreboard as first mutator!


History
---------------------
V0.6 - 
Added new ini variable: AnnouncerLevel to change the minimum amount of kills needed for the annoucner to announce kills (Request of NC|ADiTheMAN)
Added possibility to change name in online matches
Added highlighting of name if player is logged in as admin
Added console commands:
	mutate setname <name>
	mutate listnames
	mutate clearname
	mutate clearallnames*
*Admin only

V0.5 - 09/01/08
Fixed settings not saving in Duel and VCTF
Fixed kills and additional information being lost after a mapswitch
Improved handling of mapswitches
Changed additional information to show unless player decided to hide it
Fixed the double/multi kill stats increasing also for lower kill types

V0.4 - 12/01/08
Added Multi kill announcer
Added console command for admins: mutate togglemultikillannouncer
Added additional information on CTF/VCTF scoreboards
Added additional information on TDM/Duel scoreboards
Added additional information on DM scoreboards
Added additional information on ONS/WAR scoreboards
Fixed bug that was preventing other mutators to work properly if they used their own UTLinkedReplicationInfo
Fixed a bug that was calculating kills and effi wrong if a player rejoined the server
Added several console commands for clients
Added welcome message to player for players who play for the first time with Advanced Scoreboard
Changed scoreheader to: Points/Kills (Localization no longer works, so it would be nice if some people who use another language than English could drop me a message and translate the header)
Changed size of the panels that display the scores

V0.3 - 05/01/08
Fixed a bug that caused the scoreboard not to spawn on client side
Added console command for admins: mutate toggleadvancedscoreboard
Added option in ini to configure the looks of the clantag
	0 = Epic style with [] around the clantag
	1 = without [] around the clantag
	2 = in front of the players name

V0.2 - 04/01/08
Fixed a bug that caused the weapon bar to disappear
Fixed an infinite while-loop that caused the game to crash

V0.1 - 04/01/08
Initial Release

Thanks to:
]HeLL[-Tresq for always alpha-testing with me ;)
MaRuXeLo for reporting the rejoin bug (fixed in version 0.4)
chicken- & ozztehbozz for reporting incompatibility with other mutators/mods after mapswitch (fixed in version 0.4)
Chief-Justice for reporting the disappearing of the weapon bar (fixed in version 0.3)
