UDK Kit Beta septiembre 2011
Showcase: Street Fighter II Bathhouse Redux
Polycount, a leading community portal for video game artists, hosts a 3D art competition called BRAWL. In the latest contest, artists were charged with bringing to life classic fighting game characters and scenes using today’s high-end graphics tools and technology.
Epic Games Senior Technical Artist Jordan Walker tapped into the muscle of Unreal Engine 3's DirectX 11 feature set to produce a palpable interpretation of E. Honda's bathhouse from Capcom's Street Fighter II. This re-imagined environment took home first place in the 'Stage' category.
September 2011 UDK Beta Upgrade Notes
Mac OS Support for UDK Games
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UDK games can now run on Mac OS
- Every UDK game's potential user base has increased dramatically yet again
- September 2011 UDK contains a preview of our Mac OS support
Foliage Instance Selection and Editing
- Two new tools, individual instance selection and paint selection, have been added to the foliage edit mode
- Selected instances can be moved, rotated and scaled with the widget, and also snapped to the floor, deleted and cloned with ALT-drag
- Foliage random yaw is now an optional setting to support camera-facing foliage sprites
- Fixed foliage painting behavior with very small brush sizes
Multi-Display Support for iOS
- Works with either HDMI cable or AirPlay
Other Improvements
- Decals now scale correctly when placed
- Added texture import option for inverting green channel
- Slightly increased the size limit of files when importing to 4096x4096x32
- New button can remove all notifies from an anim set
- Added editor comments for AnimNotifies
- UnrealConsole now has text color coding for warnings and errors
- New ambient sound spline actors emit sounds along paths for adding noise to rivers, roadways, etc. with a single actor
| Descargas alternativas | |
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| download.udk.com | |
Unreal Tournament III


