Unreal Tournament III
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UT3 Converter (Alpha)

Para convertir mapas de (Unreal 1,2,2003,UT99,UT2004) a Unreal Tournament 3

:: REQUIRED ::

Java 1.6, Unreal Tournament 3 and one other UT game.



:: WHAT’S NEW ::

V0.22 Fix:

Added fix program when porting an UT2004 map for the staticmeshes.

Added UserGuide/Manual



V0.22:<ul><li>Added: pathnodes,teleporters,ctf red/blue bases port</li><li>Improved: now staticmeshes are converted 50X faster</li><li>Fixed: texture scaling for UT2004 (brushes)</li><li>Other minor fixes</li></ul>

:: CHANGE LOG ::<ul><li>V0.21:</li></ul><blockquote><ul><li>Fixed: some rare staticmeshes that had bad location (PrePivot)</li><li>Fixed: Secondary textures not being rendered for multi-materials staticmeshes</li><li>Added: Movers conversion (but u’ll have to configure them with Kismet editor),mover sounds also converted</li><li>Improved Sound conversion: now convert all Sounds to 16bits so they can be all imported correctly.</li></ul></blockquote><ul><li>V0.2k:</li></ul><blockquote><ul><li>Now staticmeshes with filesize>1Mb are converted</li><li>Added partial sounds conversion / AMbientSound actors</li></ul></blockquote><ul><li>V0.2:</li></ul><blockquote><ul><li>Fixed: StaticMeshes not being shown after rebuild</li><li>Fixed: Light Color info reset to white after rebuild</li><li>Improved lightning</li><li>Added: Multi-material staticmeshes support!</li></ul></blockquote>

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Entonces es exportar el mapa y ala ya esta hecho el mapa o como va esto?

supongo que será asi , prueba a ver con alguno flanagan !