BattleRPG v9
Released: BattleRPG V9 now with Quantum magic
New in V9:
- New magic: Quantum that slows down your victim Matrix style (uses 1 mana per level per hit).
- New magic: Knockback to use your opponents as que balls.
- New magic: Force and slow motion for faster or slower projectiles (rockets, shock balls).
- New magic: Bounce for bouncing projectiles (rockets, shock balls, plasma bolts).
- Improved balance: disabled protection for players having an orb or flag.
- Made players with an orb twice as vulnurable.
- Implemented support for Galtanor 009.
- Implemented fix from Thief^ for non magic weapons in Invasion.
- Removed Kamikaze to improve compatibility with custom maps not having a redeemer.
- New NeededXPFactor setting that allows admins to tune the amount of XP needed per level (default=100).
- New MinimumLevel setting that allows an admin to have all players get at least this level.
- Ammo regen now generates ammo for all weapons you are holding, not just the current one.
- Disabled ammo regen and resurrection for special weapons (e.g. no more unlimited spiders).
- Medic healing speed now depends om the medic magic level.
- Medic self healing speed has been reduced.
Magic Weapons:
The BattleRPG menu:
BattleRPG with Galtanor's Invasion:
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Unreal Tournament III