Un tal Tweakd está desarrollando algo que ha llamado Competetive Mutator , es una especie de UTcomp para que nos entendamos , todavía está en un estado alpha pero las características serían las siguientes:
MOVEMENT
Slight movement speed increase.
Slight jump height increase and slight dodge height increase.
Dodge jump enabled.
Air control reduced.
WEAPONS
Weapon switch speed increased.
Rocket projectile increased in speed.
Rockets area damage reduced to compensate for speed.
Rocket projectile Knockback increased to encourage mid air rox and mid air combos.
Rocket secondary no longer loads up shots. It fires one grenade but can fire them quite quickly.
Shock Ball speed slightly reduced.
Shock Combo damage+area slightly decreased.
Pulse Primary projectiles are faster with lower damage and larger area.
ese no va a tener mucha aceptacion kreo yo
Yo kiero rocket arena
facilmente
eramos poco y pario Charlton Heston desde el infierno
eso va a tener menos exito ke el disco de manolo escobar en estados unidos
que cosas
Mod para pasar los random players del ut2k4 al ut3. Va a triunfar mas que la cocacola......por desgracia.
PD:Espero que no, pero ya veo el 90% de los server con este mod+tam y llenos todo el rato. : /
maldito tam....en ut3 creo que se llama con otro nombre ...
si como dice el mutator disminuye la velocidad de la bola de shock-> sera mas facil hacer combos-> habra mas gente que se crea pr0 por refventar un combo en movimiento-> vendran mas jugadores-> seran cabrones tameros-> joderan el ut3
que le den por culo al mutator este
#9 al menos habria jugadores
#10 cierto.
#8 LTS, last team standing o algo así.
UPDATE4:
Some nice changes to movement. Also experimenting with slope dodging. Would work insanely well with custom maps that were designed for slope dodging. Please give me some feedback, good or bad.
Mutator is available on #mpukunreal.duel and #mpukunreal.tdm. (You can vote for it through UTComp)
CPMalpha4.zip
UPDATE3:
Some more balance changes documented in the readme. Please keep the feedback coming!
UPDATE2:
New version. Only a couple of changes in the readme. Pulse is probably overpowered and Headshot box needs lowered a small amount. Rox knockback needs lowered again. JumppadZ need multiplied by custom gravity to stop overshooting jumps.
Try 1on1 or 2v2. Not tested 4v4, it will work but could be too fast for movement. Please leave feeback
UPDATE:
Good to see a response and that people are still willing to give this game a chance. I've realized that It's probably in my best interest to show people what I have so far and work from feedback from that. So if anyone wants to give this a shot and post some constructive critisism then I would much appreciate it. If you can use it on your server then even better.
CPMalpha4.zip www.adrive.com/public/b75b05ddb32481094490640f9...
10# si tio, te doy la razon,. pero............. sinceramente.....................
UPDATE5:
Only a few balance changes and I reverted the rocket launcher secondary back to the way it was in vUT3. For the next version I will start to work on compatibility with other gametypes (i'd like to get it working with BTA) and adding in some more features. Of course I'll still be play testing and balancing too.
Mutator is available on #mpukunreal.duel and #mpukunreal.tdm. (You can vote for it through UTComp
files.filefront.com/CPMalpha5zip/;11574799;/fil...