A través de http://jeppo.de/?p=180 explica como modificar las mirillas oficiales que parece ser el UT3 incluye en el último parche beta2 , y que solamente son accesibles a través de una modificación de nuestros ficheros de configuración , mediante la siguiente página se puede hacer todo de manera online , no es necesario desgarcar ningún archivo.
http://jeppo.de/unreal/ut3_crosshair_designer/index.html
actualizado:
Topic: Myst's UT3 Xhairs
Posted: 2007/12/02 00:07
These xhairs are only available in beta patch #2 - which will be released soon.
INSTRUCTIONS HOW TO APPLY: Put these codes at the end of [UTGame.UTWeapon] in UTWeapons.ini (My Games -> UT3 -> UTGame).
1. Dot (by R9naldo)
bUseCustomCoordinates=TRUE
CustomCrosshairCoordinates=(U=476,V=29,UL=5,VL=5)
2. Pointer + Dot
bUseCustomCoordinates=true
CustomCrosshairCoordinates=(U=270,V=96,UL=34,VL=2)
3. Circle
bUseCustomCoordinates=true
CustomCrosshairCoordinates=(U=380,V=320,UL=26,VL=26)
4. Stinger Rectangles
bUseCustomCoordinates=true
CustomCrosshairCoordinates=(U=451,V=25,UL=57,VL=16)
5. Open X
bUseCustomCoordinates=true
CustomCrosshairCoordinates=(U=406,V=277,UL=20,VL=20)
6. Shock Pointer
bUseCustomCoordinates=true
CustomCrosshairCoordinates=(U=261,V=25,UL=56,VL=14)
More coming as I make them.
Q&A
Q: How comes your xhair is yellow, mine is white?
A: At the top of your ini, you will see CrosshairColor=(R=255,G=255,B=255,A=255). Change it to what you want.
Q: Can I request my own xhair?
A: As long as it is in this image.
Q: It doesnt work!
A: Make sure Simple Crosshair is on.
Q: Can I custimoze it so that one weapon has one crosshair, and another weapon has a different one?
A: Yes, scroll down to hami's post.
Enjoy my xhairs!
guay, habra "dot" cuado lo pruebe
y se puede hacer totalmnte transparente? es decir ... jugar sin puntero ..